Date of Award

Fall 2018

Project Type

Thesis

Program or Major

Computer Science

Degree Name

Master of Science

First Advisor

Philip J Hatcher

Second Advisor

R D Bergeron

Third Advisor

Yuri Rzhanov

Abstract

Multiview reconstruction, a method for creating 3D models from multiple images from different views, has been a popular topic of research in the eld of computer vision in the last two decades. Increased availability of high-quality cameras led to the development of advanced techniques and algorithms. However, little attention has been paid to multiview reconstruction in underwater conditions. Researchers in a wide variety of elds (e.g. marine biology, archaeology, and geology) could benefit from having 3D models of seafloor and underwater objects. Cameras, designed to operate in air, must be put in protective housings to work underwater. This affects the image formation process. The largest source of underwater image distortion results from refraction of light, which occurs when light rays travel through boundaries between media with different refractive indices. This study addresses methods for accounting for light refraction when using a static rig with multiple cameras. We define a set of procedures to achieve optimal underwater reconstruction results, and we analyze the expected quality of the 3D models' measurements.

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