Using the Bat: A Six Dimensional Mouse for Object Placement
Abstract
Existing strategies for 6-D placement (i.e positioning and orienting) are briefly reviewed. An approach is presented that uses a 6-D variant on the conventional mouse, called the 'bat', because it is like a mouse that flies. This device encodes relative position, like the mouse, but delivers data in all six dimensions needed for object placement. The goal is to evaluate the bat to determine how well it is suited to placement operations, which are studied in the context of a hierarchically constructed scene. Two distinct parts of the placement operation, visualization and manipulation, are examined and the hardware and software environment designed as a test for the study are described. Manipulation with the bat, which is discussed in some detail, is judged to be successful.
Department
Center for Coastal and Ocean Mapping
Publication Date
11-1988
Volume
8, Issue 6
Journal Title
IEEE Computer Graphics and Applications
Pages
65-70
Publisher Place
Washington DC, USA
Publisher
IEEE
Digital Object Identifier (DOI)
10.1109/38.20319
Document Type
Journal Article
Recommended Citation
Ware, C.; Jessome, D.R., "Using the bat: a six-dimensional mouse for object placement," in Computer Graphics and Applications, IEEE , vol.8, no.6, pp.65-70, Nov. 1988 doi: 10.1109/38.20319