Abstract
A language is described whose purpose is the investigation of meaningful motion using Stimulus Response animation techniques. The language is capable of adjusting the shape, size and velocity of an actor in real-time computer animation. Some results are presented showing how it is possible to generate such behaviours as chasing, avoidance and hitting using this animation technique. A set of primitives are presented which we find invaluable in the control of size, stretch and velocity parameters when attempting to produce fluid and meaningful interactions.
Department
Center for Coastal and Ocean Mapping
Publication Date
6-1989
Journal Title
Graphics Interface (GI)
Pages
9-13
Conference Date
Jun 19 - Jun 23, 1989
Publisher Place
Toronto, Ontario, Canada
Document Type
Conference Proceeding
Recommended Citation
Yang, Siew Hong, Ware, Colin (1989): ESCIM: A system for the investigation of meaningful motion. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 9-13.
Included in
Computer Sciences Commons, Oceanography and Atmospheric Sciences and Meteorology Commons