Abstract

We have developed a desktop virtual reality system that we call Haptic-GeoZui3D, which brings together 3D user interaction and visualization to provide a compelling environment for AUV path planning. A key component in our system is the PHANTOM haptic device (SensAble Technologies, Inc.), which affords a sense of touch and force feedback – haptics – to provide cues and constraints to guide the user’s interaction. This paper describes our system, and how we use haptics to significantly augment our ability to lay out a vehicle path. We show how our system works well for quickly defining simple waypoint-towaypoint (e.g. transit) path segments, and illustrate how it could be used in specifying more complex, highly segmented (e.g. lawnmower survey) paths.

Publication Date

8-2003

Journal or Conference Title

Unmanned Untethered Submersible Technology Symposium (UUST)

Pages

0-9

Conference Date

Aug 1 - Aug 5, 2003

Publisher Place

Durham, NH, USA

Publisher

University of New Hampshire

Document Type

Conference Proceeding

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