We present a unified set of 3D interaction techniques that demonstrates an alternative way of thinking about the navigation of large virtual spaces in non-immersive environments. Our alternative conceptual framework views navigation from a cognitive perspective—as a way of facilitating changes in user attention from one reference frame to another—rather than from the mechanical perspective of moving a camera between different points of interest. All of our techniques link multiple frames of reference in some meaningful way. Some techniques link multiple windows within a zooming environment while others allow seamless changes of user attention between static objects, moving objects, and groups of moving objects. We present our techniques as they are implemented in GeoZui3D, a geographic visualization system for ocean data
Journal or Conference Title
User Interface Software Technology (UIST)
Oct 27 - Oct 30, 2002
Association for Computing Machinery (ACM)
Plumlee, Matt D. and Ware, Colin, "Frame of Reference Interaction." (2002). User Interface Software Technology (UIST). 252.